Mad Brew serves up his insights on the inner workings of an effective villain. Caution: the introduction may not be suitable for some readers (those who flinch at gore).
The Labs presents another magical item for Pathfinder RPG, this time Mad Brew condensed the essence of a good night’s sleep into a shiny potion.
Mad Brew explores the advantages and disadvantages of implementing Level mechanics into a game and design decisions surrounding the use of Levels in his original rules system, Echelon.
In cooperation with Vulcan Stev’s hero-izing meme, Mad Brew reveals a fully statted version of himself using the Mutants & Masterminds 2nd Edition rules.
The Labs has tailored a fine piece of fashion for the adventurer, a pair of leather boots that allows the wearer to double the distance moved during a five-foot-step. Only adventurers of impeccable taste are being asked to try them on.
Mad Brew explores the use of class systems in roleplaying game design. What are some examples of classed and classless RPGs? What are the advantages and disadvantages of using classes or going classless?
Are you a member (or will be) of the RPG Bloggers Network? Well, you might be interested in participating in the shared campaign setting that the NewbieDM has initiated. Carve out your own little corner of our world!
As its 100th post, Mad Brew Labs contributes to this month’s RPG Carnival: Monsters & Map Madness. Mad Brew shares a map he created using a fantastic tutorial found on the Cartographers’ Guild forums.
The Labs provides an extensive list of resources to expand your knowledge on RPG Theory. If you see something missing feel free to plug it in the comments!=.
The Labs serves up another wonderous item for use with Pathfinder, the Talisman of Abundant Life. This item provides temporary hit points by storing healing effects.