Here is a pair of new wondrous items for use with the Pathfinder RPG. I actually created them for a villain in one of my defunct D&D campaigns, but I wanted to revamp them for Pathfinder and release them upon the masses.
Marble of Arcane Abatement, Lesser
Aura moderate abjuration; CL 7th
Slot -; Price 21,000 gp; Weight 0.5 lb.
Clouds of read smoke can be seen swirling inside these small glass marbles. They are found in pouches usually containing three such marbles. After speaking the command word, a marble may be thrown as a splash weapon with a range of 15 feet. Upon impact, the marble shatters releasing a storm of energy that drains magical items.
A direct hit with a marble drains 1d8 charges from every magical item with charges possessed by the target. Every creature within 5 feet of the impact lose 1d4 charges from every magical item with charges possessed.
Requirements Craft Wondrous Item, dispel magic; Cost 7,500 gp
Marble of Arcane Abatement, Greater
Aura strong abjuration; CL 16th
Slot -; Price 92,000 gp; Weight 1 lb.
These marbles are much larger versions of their less powerful siblings. Greater Marbles of Arcane Abatement are found by themselves or in mixed in with a pouch of Lesser versions. These marbles function just like a Lesser Marble of Arcane Abatement with the following except it affects any creature within 10 feet of the impact.
Also, every creature within 10 feet must make a DC 25 Reflex save or suffer 6d6+ the number of charges drained of magical damage. Creature who successfully save only take half damage.
Requirements Craft Wondrous Item, explosive runes, greater dispel magic; Cost 46,000 gp
2 thoughts on “Marbles of Arcane Abatement”
I love it. I think a common problem many DMs face is that the PCs find too many magical items too quickly. Then the balance of the game is completely thrown out the window. Over the years I’ve tried to come up with many ingenious ways to take back magic from the PCs. Items like the Marbles of Arcane Abatement are prefect for situation when I need to scale back the PCs magic power or if I’m just in a mood to mess with them. Bravo, Mad Brew Labs for presenting another great idea.
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@Ameron: Glad you like them. I also think that if you need more or less magic drain, they are easy to scale and you could also have a version that affect potions. *shudder*