Transgaming is a nascent game design paradigm that provides interconnected gaming experiences. Two or more different games share the same the world and actions where events in one game also affect all other games sharing the world. For example, a real time strategy game that determines the vehicles and tech levels available to the players of a first person shooter. Though the concept isn’t new, CCP’s Dust 514 is the first title to provide a transgaming experience.
Yesterday was an interesting day for tabletop roleplaying games and crowdfunding (or at least interesting for me). I managed to publish my Age of Patronage article just as the Gamerati […]
I think we may be seeing a virtual table-top integrated with Pathfinder in the near future. While at GenCon, I spied some of SmiteWorks’ people speaking with various Paizo luminaries as well as Lisa Stevens herself intensely demoing something at the SmiteWorks booth Saturday. For those unfamiliar with SmiteWorks, they are the producers of the Fantasy Grounds VTT.
I’ve taken the liberty to create an interactive map of the GenCon 2011 Exhibit Hall. You can drag and zoom (using the mouse wheel or the up/down arrow keys) the map and when you rollover a booth, it displays the name of the vendor located there. If you click on the booth, it will take you to the vendor’s website (or GenCon.com if a website could not be found).
Use Calibre to manage your RPG Library and create an online content server.
The ePawn is a new 23″ gaming surface that can track 100 object simultaneously and can accommodate 4-6 players for around $400.
What would the popular D&D, brother to Monopoly in every home, look like?
SavagedTools is a small, bare-bones application (semi-optimized for mobile devices) that combines card-based initiative, dice rolling (supporting aces & wild die, and hopefully any number of edges/hindrances), and a logger into one tool.
I have finally opened up the online Pathfinder PRG character generator beta testing to the public. You can find the generator at VentureCaptain.com. Come try to break the site and be a part of making it better!
The online Pathfinder RPG character generator that I’ve been tinkering with in my free time over the last couple of months is quickly approaching open beta testing. I currently have all the validation implemented for core class features, feats, and skills. The sole remaining elements to work on involve displaying character information effectively in the PDF export. Just need to figure out how I want to render class features and feats and it’s ready to go.